All posts for the month July, 2016

Winning a game often comes down to one player achieving a favourable table state over a sequence of plays. During the game each player will try to form favourable table state through what I call patterns of play.

A pattern of play is a table state that is visually recognisable which has implications on the outcome of the game. Patterns of play involve models from both sides and are therefore the result of actions both players have taken.

read more